Daniel Huebner, director of community affairs at Linden Lab, was Stanford Humanities Lab first guest speaker for its How They Got Game Workshop. Daniel’s current role covers governance, dispute resolution, identity, trust and safety within Second Life. As employee #15 who was brought on board for the June 2003 launch of Second Life his answers to questions about the past, present and future of Second Life are insightful. Runtime is 1 hr 18 minutes. Hat tip to Ian MacLeod for the link.